Gelim is a procedural artwork which is inspired by repetitive patterns often used in traditional carpets specially in middle east.
It was mainly created using webgl and was exhibited at Graphical Web Conference in 2015.I decided to create this version for Framed* platform. It's using 4D Simplex noise function and mathematics formula to generate these evolving patterns.
Parameters change every two minutes to give the piece a new look.
This version is configured for FRAMED